Bringing incremental development and testing to Stabil-IT
Updated: Dec 29, 2019
Stabil-IT, the agile service management business simulation, has always contained the concept of life-cycling the solutions represented in the game. This ties into the other games as it is considered that Stabil-IT "creates" some of the level II and level III versions of the solutions used in the other two simulations of Total-IT.
This said, a single high effort action used to create a new version seems outside of the whole agile/DevOps approach of the game, where incremental steps are more in-keeping. To this end, the game has been redesigned to add three incremental development steps and up to three testing steps before releasing the new version. The testing steps are optional but releasing without testing will create disruption in the solution.
To bring this adaptation to the table two new tokens have been created and one token has been re-purposed from UPGRADE! - the "tune" token.
As well as the tokens, the old backlog item tile has been replaced by a new tile of effort 1, making it accessible in most sprints.